Story Puzzle - a landscape with multiple tarot cards on it. This means there are many possible routes to completing the puzzle mode. To proceed through the alphabet, the player must beat a stage and then choose one of two branching paths until the player reaches the end of the alphabet. Puzzle Mode - a field of stages labelled A-Z arranged in a stacked pyramid. There are many modes in Bust -a- Move 4, including the following. If this then causes even more bubbles to drop then the chain reaction continues. When a bubble is dropped, it can move to another place on the board, which can cause more bubbles to pop. “Chain reactions” occur in the two-player or player-versus-CPU modes. In addition, the pulley and rope will eventually start shaking if one side is overloaded, causing the whole thing to drop down. This requires strategy to prevent one side of the rope from lowering so far that the lowest bubble touches the bottom of the board. Popping bubbles on one side of the rope will cause that side to be "lighter" and therefore rise higher, and when this happens, the other side lowers in response. The “pulley system” presents the player with two groups of bubbles attached to either side of a rope stretched across two stationary puleys. In addition to these simple puzzle mechanics, there are two new mechanics added. If the player pops all of the bubbles on the board, the player wins and progresses to the next level until clearing all of the puzzles in the selected game mode. If the bubbles reach the bottom of the board, the player loses and can either quit or continue. While the player launches bubbles, the bubbles on the board drop closer and closer to the bottom at set intervals. The player attempts to launch bubbles at pre-arranged orbs on the board in order to link three or more same-colored bubbles together. The player controls a sort of launcher at the bottom of the puzzle board which shoots colored bubbles upward. There are a number of different game modes in Bust -a- Move 4, but the core gameplay mechanics are the same throughout. Stunningly, the game contains over 600 individual puzzle stages. It was ported from the arcade release of 1997, and features arcade mode, two story modes, improved graphics, and new “pulley system” and “chain reaction” game mechanics.
Programmers - Nobutake Nakamura, Sayo Kihara, Takanori Emoto, Hiroshi Maruyama, Yuichi Onogi (Arcade) Koji Nakamura, Ryo Matsunuma, Yuji Anamizu (Dreamcast)ĭreamcast Release Dates - Ma(Japan) (North America) J(Europe)Īdditional Releases - Taito F3 System Arcade (1997) Playstation (1998) Game Boy Color (1999) Windows PC (2000)īust -a- Move 4 (known in Japan as Puzzle Bobble 4) is the only installment in the Puzzle Bobble series to appear on the Dreamcast. Continued abuse of our services will cause your IP address to be blocked indefinitely.Alternate Titles - Puzzle Bobble (in Japan)ĭirector - Kazuhiro Ohara (Arcade) Takahiko Kobayashi (Dreamcast) Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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